2025 Speakers



Alex Dadaev is an experienced creative producer with a background in advertising and gaming. He has led projects for major brands, managed creative teams, and developed indie projects. Skilled in strategy, production, and performance analysis, Alex drives high-impact campaigns that combine creativity with data-driven decision-making.



Monetization Lead with 4+ years of experience building monetization strategies from scratch. Skilled in unconventional solutions, in-depth analytics and delivering fast results. If you want to monetize with ads, ask me how!



Otto is a Head of Player Acquisition and Monetization, and together with his team responsible for UA campaign management, ASO, monetization and data in Fingersoft’s products. Otto is a former game developer and software engineer with a master’s degree in theoretical physics, who has warped smoothly to the business development level of the game industry. Fingersoft is famous for its worldwide smash hits Hill Climb Racing and Hill Climb Racing 2 that have accumulated over 2.5 billion downloads across platforms.



Since 2021, after several years in digital marketing, Katerina has focused on mobile app ad monetization. Her expertise in mediation platform management with MAX, AdMob, Levelplay, drives revenue growth for hyper-casual and casual games.
She leads Ads Monetization strategy and execution at Burny Games, focusing on data analysis and strategic partnerships for success.



Jess is the Director of Demand Partnerships at adjoe and brings over 10 years of leadership experience in the mobile advertising industry.
She leads global initiatives, helping advertisers scale high-impact campaigns through rewarded and video ad formats.
Previously Head of Publishing at Chartboost, Jess's expertise spans both supply and demand, setting a track record for advertisers to reach and retain quality users.



Nathan Sölbrandt is the Director of Business Development - EMEA at Xsolla. He plays a pivotal role in nurturing and supporting Europe's thriving Indie Games scene. Nathan's extensive career showcases his expertise in various domains, including strategy consulting, raising venture capital for innovative startups, and co-founding a serious games company.
Before joining Xsolla, Nathan's entrepreneurial spirit led him to raise venture capital for a Metaverse startup, demonstrating his ability to secure funding and drive forward-thinking projects. His co-founding of a serious games company highlights his passion for creating impactful learning experiences in multiplayer virtual worlds, where he served as a producer, blending education and gaming to create immersive educational experiences.
Nathan's journey with Xsolla began in May 2022, when he took on the role of Business Development Manager - Indies. Over the next year and ten months, he established strong relationships with indie game developers across Europe and helped guide them through the complexities of game publishing and distribution. His efforts have been instrumental in the region's growth and the success of many indie games.
In February 2024, Nathan's exceptional performance and leadership skills earned him a promotion to Director of Business Development - EMEA. In this role, he continues to leverage his skills in video games and game publishing, driving strategic initiatives to expand Xsolla's presence and influence across Europe, the Middle East, and Africa. Based in Berlin, Germany, Nathan operates on-site, leading his team to identify new opportunities and foster partnerships that benefit the broader gaming community.
Nathan's diverse skill set, including a deep understanding of video games and game publishing, strategic mindset, and entrepreneurial background, makes him a valuable asset to Xsolla. His contributions enhance Xsolla's offerings and empower indie game developers to bring their creative visions to life and reach a wider audience.



Stephen Lee has a strong background in business development, particularly in the gaming industry. Their most recent role was as the Head of Business Development at DECA Games, where they were responsible for reinvigorating and improving aging games. Prior to that, they served as the Executive Director and Head of Publishing at 6waves, a leading free-to-play game publisher in Asia. Stephen also held the position of Marketing Director at the Hong Kong Chamber of Finance and Director of Business Development at Bigfoot Properties, Inc. Stephen's experience in business development dates back to their role as a Senior Manager at Octopus Cards Limited, where they played a key role in the implementation of the world's most successful smartcard system in Hong Kong. Stephen began their career as a Business Development Executive at Hopewell Holdings and SUNeVision Holdings Limited. Stephen's diverse work experience also includes a consultant role at CSC Consulting.
Stephen Lee attended Cornell University from 1994 to 1998, where they studied Economics.



Marco Wieck is the Associate Director of Ad Sales for the DACH region at Activision Blizzard Media where he leads cross-platform brand partnerships. He brings more than a decade of experience in digital strategy and media, with a strong focus on gaming and entertainment. Prior to joining Activision Blizzard Media, Marco served as Vertical Lead for Tech, Media & Entertainment at Twitter, where he drove revenue growth, led cross-functional initiatives, and built strategic partnerships with top-tier clients and agencies.



Anna Mamontova is a seasoned marketing leader with over 15 years of experience in performance marketing and brand strategy within the mobile gaming industry. As Director of Brand and Performance at COM2US Europe, she focuses on marketing mobile titles and adapting content for European audiences. With a strategic mindset and cross-functional expertise, Anna has a proven track record from roles at gumi Europe, Kabam, and Gameloft.



I've spent almost 10 years in UA at Pixel Federation, navigating soft launches, global hits (and misses), re-engagement challenges, and plenty of creative back-and-forths. I lead UA strategy, drive growth, and manage key partnerships with a mix of hands-on experience, sharp instincts, and a real love for the people (and chaos) in the gaming world.



Athanasios is a data analyst specializing in gaming with over five years of experience. He holds an academic background in data science and predictive modeling, combined with hands-on knowledge of game design and development of solo titles. He evolves game analytics by creating games, playing games, and experimenting with new predictive methods.



Miquel Gil is Studio Monetization Coordinator at Gameloft Barcelona, where he leads monetization efforts on Asphalt 9: Legends. With over a decade in mobile gaming, he has developed roadmaps and LiveOps strategies for titles like Minion Rush, Asphalt 8, and Disney Speedstorm, focusing on player-centric monetization features and ops that drive revenue and engagement.



Eric Keen is Head of Analytics at London based Studio Supersolid. He helps drive strategy around User Acquisition, Ad Monetization & Product with a focus on their latest title - Cook & Merge.



Product Management and Game Design Consultant with special focus on casual puzzles and hybridcasual games. Previously worked on several different genres and platforms including leading the largest instant game on Facebook gaming. Also a regular contributor to the Deconstructor of Fun blog with over 20 articles for the last 3 years



With nearly a decade in digital advertising, 6.5 years of which in the gaming industry, Davide is a team lead with experience working with many Stillfront studios on 20+ games across multiple genres and including many game launches; some were successes, others failures, all were precious lessons learned!



Tanner Hanson is the CEO of RevU, where he is responsible for the business’ growth, product, and account management. He joined RevU in 2022 to transform the business into a multi-platform solution for publishers and advertisers.
Prior to RevU, Tanner led US account management across advertisers and publishers at ironSource (now part of Unity Technologies), overseeing both ad network and offerwall clients. He started his mobile career after a post-college stint in retail on the agency side, running app campaigns for clients including Square, Eventbrite, and Meta. Tanner is Bay Area born and raised, currently based in San Francisco.



Mariam recently joined Gamesforum as Head of Content, having previously worked at Exchangewire as editorial lead. With a keen interest in ad tech, Mariam’s area of interest also includes ad monetisation, UA, curation, and more. Previously, she also hosted the Madtech Podcast, which featured a range of industry leaders and visionaries, ranging from Paramount to Uber and Microsoft.



Ezgi is a product/game monetization expert with engineering and product background, focusing specifically on monetization for over 6 years. She specializes in consulting with studios to develop effective monetization strategies for games and apps, empowering developers to maximize revenue potential while creating engaging user experiences.



Jacki Vause is the Founder and CEO of Dimoso PR and Co-Founder of Global One Communications. She is one of the UK’s female tech PR pioneers and has worked in publishing and public relations for over 25 years. Named as one of PCR’s top 30 women in mobile, Jacki created Dimoso, an integrated digital marketing and PR agency specialising in mobile games and technology. Jacki has vast experience as a proven tech entrepreneur, with more than 9 companies under her belt, and wears the crown of business leader, mentor, Grit Daily author, and PR communications savant. Jacki’s experience encompasses leading entertainment companies such as BBC, Channel 4, Disney, and Angry Birds; expertly managing major consumer brands including Mazuma, Apple, GE, AT&T, and Panasonic; and successfully growing gaming giants like Rovio and Gismart. Managing traditional and digital, mobile, and social communications strategies for these brands, Jacki’s experience with startups and scaleups is extensive and invaluable.